Recomienda este artículo a tus amigos:
Artificial Intelligence for Computer Games: An Introduction John David Funge 1.º edición
Artificial Intelligence for Computer Games: An Introduction
John David Funge
This book provides spark new interest among academics in Artificial Intelligence (AI) research for computer games that will generate enthusiasm for AI among game designers and players. It also provides a complementary approach that presents a more unified overview of AI in games.
160 pages
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 2 de diciembre de 2019 |
| ISBN13 | 9780367446567 |
| Editores | Taylor & Francis Ltd |
| Páginas | 160 |
| Dimensiones | 150 × 220 × 10 mm · 453 g |
| Lengua | Inglés |