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GPGPU Programming for Games and Science Eberly, David H. (Geometric Tools LLC, Redmond, Washington, USA) 1.º edición
GPGPU Programming for Games and Science
Eberly, David H. (Geometric Tools LLC, Redmond, Washington, USA)
This book demonstrates how to achieve robustness, accuracy, speed, and/or easily maintained, reusable, and readable source code to tackle practical problems in computer science and software engineering. It discusses many concepts of GPGPU programming and presents several practical examples in game programming and scientific programming. The core
469 pages
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 30 de septiembre de 2020 |
| ISBN13 | 9780367659097 |
| Editores | Taylor & Francis Ltd |
| Páginas | 472 |
| Dimensiones | 235 × 190 × 22 mm · 880 g |
| Lengua | Inglés |