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Symbolic Dynamics and Geometry: Using D* in Graphics and Game Programming Brian Guenter 1.º edición
Symbolic Dynamics and Geometry: Using D* in Graphics and Game Programming
Brian Guenter
This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time. The symbolic differentiation c
208 pages
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 30 de septiembre de 2020 |
| ISBN13 | 9780367659301 |
| Editores | Taylor & Francis Ltd |
| Páginas | 208 |
| Dimensiones | 226 × 152 × 16 mm · 316 g |
| Lengua | Inglés |