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Event-Database Architecture for Computer Games: Volume 2, Game Design and the Nature of the Beast Rodney Quaye
Event-Database Architecture for Computer Games: Volume 2, Game Design and the Nature of the Beast
Rodney Quaye
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained.
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 24 de julio de 2025 |
| ISBN13 | 9781032818078 |
| Editores | Taylor & Francis Ltd |
| Páginas | 12 |
| Dimensiones | 234 × 156 × 21 mm · 524 g |
| Lengua | Inglés |
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