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Game Audio Programming 5: Principles and Practices
Game Audio Programming 5: Principles and Practices
In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 17 de noviembre de 2025 |
| ISBN13 | 9781032856339 |
| Editores | Taylor & Francis Ltd |
| Páginas | 346 |
| Dimensiones | 242 × 164 × 26 mm · 690 g |
| Lengua | Inglés |
| Editor | Somberg, Guy |