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Gameplay as Teaching Practice in Literacy Education
Gameplay as Teaching Practice in Literacy Education
In this book, literacy, language, and educational researchers, teacher educators, and educators offer conceptualizations theorizing (game)play as a teaching and research practice. This is a great resource for educators and academics of language, literacy, educational technology, game studies, media literacy, and multicultural education.
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 7 de abril de 2026 |
| ISBN13 | 9781041116813 |
| Editores | Taylor & Francis Ltd |
| Páginas | 132 |
| Dimensiones | 150 × 220 × 20 mm · 420 g |
| Editor | Cardenas Curiel, Lucia |
| Editor | Jung, Jin Kyeong |
| Editor | Kwon, Jungmin |
| Editor | Marciano, Joanne E. |
| Editor | Watson, Vaughn W. M. (Michigan State Univ., USA.) |