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Creative Clustering and the Video Games Industry - Routledge Research in the Creative and Cultural Industries
Creative Clustering and the Video Games Industry - Routledge Research in the Creative and Cultural Industries
This book explores game production across regional, national and global contexts. Notably, the widespread adoption of remote working practices in the video games sector challenged the entrenched idea of place-based industry clusters.
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Pendiente de lanzamiento | 6 de noviembre de 2026 |
| ISBN13 | 9781041134770 |
| Editores | Taylor & Francis Ltd |
| Páginas | 354 |
| Dimensiones | 150 × 220 × 20 mm · 564 g (Peso (estimado)) |
| Editor | Jayemanne, Darshana |
| Editor | White, Gregor |