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Quest Giving: A Pocket Guide For Motivating People To Do Arbitrary Things Nathan Savant
Quest Giving: A Pocket Guide For Motivating People To Do Arbitrary Things
Nathan Savant
Constructing a quest, whether it’s for a video game, a fantasy novel, or an escape room, is a complex process. Whether this is your first time, or you’re a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles.
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Pendiente de lanzamiento | 9 de septiembre de 2026 |
| ISBN13 | 9781041328407 |
| Editores | Taylor & Francis Ltd |
| Páginas | 156 |
| Dimensiones | 150 × 220 × 20 mm · 347 g (Peso (estimado)) |