Graphics Programming in C++ - Mark Walmsley - Libros - Springer London Ltd - 9781447112310 - 27 de septiembre de 2011
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Graphics Programming in C++ Softcover Reprint of the Original 1st Ed. 1998 edition

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A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.


264 pages, biography

Medios de comunicación Libros     Paperback Book   (Libro con tapa blanda y lomo encolado)
Publicado 27 de septiembre de 2011
ISBN13 9781447112310
Editores Springer London Ltd
Páginas 264
Dimensiones 156 × 234 × 14 mm   ·   371 g
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