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The Gamer Gogs R Sinclair Mills
The Gamer Gogs
R Sinclair Mills
Warning: clicking this ad may result in becoming a superhero. 12-year-old Jam Masterson leads a tiresome, lonely existence. With a workaholic dad and a cranky grandmother, home life is D U L L. He's a wiz in school at Techno-Polis Middle Tech, but is a social misfit. Jam's only excitement is disintegrating Wheezedroids when virtual gaming. But that's where his adventures start and come crashing to a halt. His small world is about to be rocked. Young Jam stumbles upon an Internet banner inviting him to join an oddly secretive agency (including - but not limited to - endless donuts). With a single click, the boy sets in motion events propelling him to become an unlikely hero - one who will stand between the world of the future and an ancient menace bent on destroying it. Jam Masterson will be a superhero. (He just doesn't know it yet.)
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 9 de octubre de 2016 |
| ISBN13 | 9781539445593 |
| Editores | Createspace Independent Publishing Platf |
| Páginas | 424 |
| Dimensiones | 152 × 229 × 22 mm · 562 g |
| Lengua | Inglés |
Ver todo de R Sinclair Mills ( Ej. Paperback Book )