How to Write Adventure Modules That Don't Suck - Kevin Melka - Libros - Goodman Games - 9781946231086 - 17 de septiembre de 2024
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How to Write Adventure Modules That Don't Suck


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Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industrys best-known adventure writers. Each article gives a different perspective on how to write adventure modules that dont suck, written by authors with decades of experience and prominent published credits. By the time youre done reading this book, youll be on the path to designing great adventure modules on your own. Whether youre an experienced writer or an aspiring novice, youll find something of value in this book! Made in the USA.


162 pages

Medios de comunicación Libros     Hardcover Book   (Libro con lomo y cubierta duros)
Publicado 17 de septiembre de 2024
ISBN13 9781946231086
Editores Goodman Games
Páginas 162
Dimensiones 223 × 286 × 19 mm   ·   870 g
Lengua Inglés  
Illustrator Whelon, Chuck

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