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Games and Narrative: Theory and Practice - International Series on Computer, Entertainment and Media Technology 2021 edition
Games and Narrative: Theory and Practice - International Series on Computer, Entertainment and Media Technology
The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.
347 pages, 54 Illustrations, color; XI, 347 p. 54 illus. in color.
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 8 de diciembre de 2021 |
| ISBN13 | 9783030815370 |
| Editores | Springer Nature Switzerland AG |
| Páginas | 347 |
| Dimensiones | 241 × 163 × 28 mm · 688 g |
| Lengua | Alemán |
| Editor | Bostan, Barbaros |