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Gaming in a Postdigital World: Towards New Understandings for Learning and Life - Postdigital Science and Education
Gaming in a Postdigital World: Towards New Understandings for Learning and Life - Postdigital Science and Education
This edited volume explores postdigital orientations to digital games and gaming, focusing on the technopolitical and commercial forces shaping game-based learning. It challenges assumptions about games as inherently critical learning environments and analyzes how design, economics, and pedagogy intersect in educational contexts.
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 29 de mayo de 2026 |
| ISBN13 | 9783032210340 |
| Editores | Springer Nature Switzerland AG |
| Páginas | 307 |
| Dimensiones | 150 × 220 × 20 mm · 680 g |
| Lengua | Alemán |
| Editor | Bacalja, Alexander |
| Editor | Dishon, Gideon |
| Editor | Robinson, Bradley |