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Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia - East Asian Popular Culture Softcover reprint of the original 1st ed. 2016 edition
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia - East Asian Popular Culture
This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design.
218 pages, 14 Tables, color; 14 Illustrations, color; XV, 218 p. 14 illus. in color.
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 7 de julio de 2018 |
| ISBN13 | 9783319829173 |
| Editores | Springer International Publishing AG |
| Páginas | 218 |
| Dimensiones | 150 × 220 × 10 mm · 285 g |
| Lengua | Alemán |
| Editor | Lee, S. Austin |
| Editor | Pulos, Alexis |