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Emotion in Video Game Soundtracking - International Series on Computer, Entertainment and Media Technology Softcover reprint of the original 1st ed. 2018 edition
Emotion in Video Game Soundtracking - International Series on Computer, Entertainment and Media Technology
Soundtracking videogames presents a unique challenge compared to traditional composition (for example film music) in that the narrative of gameplay is non-linear – Player dependent actions can change the narrative and thus the emotional characteristics required in the soundtrack.
167 pages, 37 Illustrations, black and white; X, 167 p. 37 illus.
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 4 de junio de 2019 |
| ISBN13 | 9783319891651 |
| Editores | Springer International Publishing AG |
| Páginas | 167 |
| Dimensiones | 150 × 220 × 10 mm · 258 g |
| Lengua | Alemán |
| Editor | Lee, Newton |
| Editor | Williams, Duncan |