The Mere Exposure Effect and In-game Advertising: Exploring the Effectiveness of Using Video Games As an Avenue for Advertising - Mary Strand - Libros - LAP LAMBERT Academic Publishing - 9783659384431 - 6 de mayo de 2013
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The Mere Exposure Effect and In-game Advertising: Exploring the Effectiveness of Using Video Games As an Avenue for Advertising


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This work explores the effectiveness of the use of in-game advertising for persuasion. The theory of Mere Exposure was used to develop the method and frame the data collection and analysis. For purposes of data collection, 143 participants (73 experimental, 70 control) played a video game that was either modified to expose them to an advertisement or left unmodified. Participants then completed questionnaires regarding recall, product liking, game liking, and video game experience. Statistical analysis showed that placing an advertisement within a video game generates recall of the product or brand embedded. The use of in-game ads, however, did not influence liking of the brand. In addition, there was no correlation between recall and level of experience of the participant. Finally, there was no conclusive evidence of a correlation between liking of the game itself, and liking of the product featured in the game.

Medios de comunicación Libros     Paperback Book   (Libro con tapa blanda y lomo encolado)
Publicado 6 de mayo de 2013
ISBN13 9783659384431
Editores LAP LAMBERT Academic Publishing
Páginas 152
Dimensiones 150 × 9 × 226 mm   ·   244 g
Lengua Alemán  

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