When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications - Gaming Media and Social Effects -  - Libros - Springer Verlag, Singapore - 9789813369443 - 6 de mayo de 2022
En caso de que portada y título no coincidan, el título será el correcto

When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications - Gaming Media and Social Effects 2021 edition


Recibe un correo electrónico cuando el artículo esté disponible
¿Tienes un perfil? Iniciar sesión
Añadir a tu lista de deseos de iMusic

Aún no valorado

This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill.


217 pages, 10 Tables, color; 128 Illustrations, color; 3 Illustrations, black and white; X, 217 p. 1

Medios de comunicación Libros     Paperback Book   (Libro con tapa blanda y lomo encolado)
Publicado 6 de mayo de 2022
ISBN13 9789813369443
Editores Springer Verlag, Singapore
Páginas 217
Dimensiones 150 × 220 × 10 mm   ·   326 g
Editor Cai, Yiyu
Editor Cao, Qi

Más del mismo editor