Recomienda este artículo a tus amigos:
Introduction to 3D Game Art: Create with Maya, Substance Painter, and Unreal Engine O’Brien, Professor Jesse (Rochester Institute of Technology, USA)
Introduction to 3D Game Art: Create with Maya, Substance Painter, and Unreal Engine
O’Brien, Professor Jesse (Rochester Institute of Technology, USA)
An introductory textbook that covers the Maya tools needed to take an asset from concept to completed in-engine game asset through applied learning, teaching tools, and online resources.
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Pendiente de lanzamiento | 30 de septiembre de 2027 |
| ISBN13 | 9798765122259 |
| Editores | Bloomsbury Publishing Plc |
| Páginas | 288 |
| Dimensiones | 150 × 220 × 10 mm · 453 g |