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Games and Narrative: Theory and Practice - International Series on Computer, Entertainment and Media Technology 2022 edition
Games and Narrative: Theory and Practice - International Series on Computer, Entertainment and Media Technology
The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.
347 pages, 54 Illustrations, color; XI, 347 p. 54 illus. in color.
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 9 de diciembre de 2022 |
| ISBN13 | 9783030815400 |
| Editores | Springer Nature Switzerland AG |
| Páginas | 347 |
| Dimensiones | 234 × 155 × 24 mm · 554 g |
| Lengua | Alemán |
| Editor | Bostan, Barbaros |